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Dennis.
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08/01/2016 at 11:15 #322
Dennis
KeymasterItems are treasure classes (tc) 81 and above, meaning that while Mephisto(tc 78) can drop some very nice things, she cant drop anything in tc 81 and above.
There are some very important areas worth listing that are all treasure class 85 in hell; except where noted, champions in these areas are tc 86 and unique monsters in these areas are tc 88(can drop anything in the game):
Act1
The Pit (Tamoe Highland) Cold, Lightning and Fire Immunes. Take the outer cloister wp from the Rogue Encampment. Exit the outer cloister and go back into the Tamoe Highlands; if you follow the path it will split eventually with one fork leading to the pits and one fork leading to the Black Marsh. On rare occasions the pits entrance is not connected to the path, but it is usually still right nearby.
The Masoleum (Burial Grounds)- Lightning Immunes. Take the cold plains wp from the Rogue Encampment. Follow the path; it will split with one fork leading to the Stony Field, and the other fork leading to the Burial Grounds. Enter the Burial Grounds and make sure you enter the Masoleum, not the Crypt(only tc83)..Act II
Maggot Lair (Far Oasis)- Poison & Lightning Immunes. Levels 1 & 2 are tc84(bosses here are tc87) while level 3 is tc85. Take the Far Oasis wp from Lut Gholem. Circle the map section until you find the stairs leading into the other section of the Far Oasis; the Maggot Lair is usually not in the section of the Far Oasis where the wp is.
Ancient Tunnels (Lost City) Lightning, Fire, Magic and Poison Immunes. Take the Lost City wp from Lut Gholem. Search all building areas until you find the trap door to the Ancient Tunnels. The location is random, but it is often in the other section of the Lost City area(like the Far Oasis); just follow the edge until you find the stairs.Act III
Sewers (Upper Kurast). Level 1 is tc84(bosses here are tc87) and level two is tc85.
Forgotten Temple (Upper Kurast)- Fire, Lightning, & Cold Immunities.
Ruined Fane & Disused Reliquary (Kurast Causeway) – not too sure about immunities here as I have never mf’ed them personally; not the biggest tc 85 areas really. I saw a post somewhere about these and immunities there; I’ll update this when I find it.
Durance Level 3 -All monsters besides Mephisto(tc78) are tc84; bosses here are tc87 meaning the council and blood lords can drop better things than Mephisto- Uniq council members spawn with varying immunities here though; rest are fire immune.Act IV
River of Flame/Chaos Sanctuary- Act IV- Poison, Fire, Cold and Lightning immunities exist here. Many people take the River of Flame wp here and just do the second half of the river of flame and into the chaos sanctuary, but then you miss the whole first half of one of the biggest level 85 areas in the game. Take the City of the Damned wp; it is always right next to the entrance of the river of flame entrance, that way you get to go through the whole thing without back-tracking. The river of flame also lacks the Oblivion Knights that curse you with iron maiden in the chaos sanctuary, so its melee friendly! The one downfall to river of flame is that the stranglers, maggot young & grotesque wyrms do not drop items, but there are plenty of venom lords, maw fiends, abyss knights, and grotesques that do so don’t let this discourage you.Act V
World Stone Keep, Act V (lvls 2 & 3). Fire, Cold, Poison and Lightning immunities exist depending on what monsters spawn here.
Throne of Destruction, Act V – Fire, Cold, and Poison Provided you can get past lightning immune characters in WSK levels 2 & 3, this is where Lightning sorcs and LF Javazons will really shine. -
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